The Tokyo Game Show 2025 closed its doors at Makuhari Messe on September 28, after 4 days packed with announcements, demos, and industry networking. As one of the world’s premier gaming expos, TGS once again proved why it is considered a dynamic playground for the direction of the global games market.
This year’s theme, “Unlimited, Neverending Playground,” captured the spirit of the event – a celebration of creativity and innovation where fans, developers, and publishers come together to shape what’s next. For GIANTY, being an exhibitor here wasn’t just about showing our work. It was about reconnecting with the community, trading ideas with partners, and seeing firsthand where the future of gaming is heading.

Official attendance reached 263,101 visitors, with 107,131 on business days and 155,970 on public days. While this marked a slight decline from 2024’s 274,739 visitors, the increase in business attendees highlighted stronger B2B engagement and industry focus.
TL;DR
- Biggest Publishers: Capcom, Square Enix, SEGA/ATLUS, Bandai Namco, Sony, Konami.
- Key Reveals: Monster Hunter Wilds, Resident Evil Requiem, Final Fantasy Tactics: The Ivalice Chronicles, Forza Horizon 6, Ninja Gaiden 4.
- Trends: Cross-platform publishing, resurgence of remakes/reboots, growth of cloud and portable gaming.
- Regional Dynamics: Japan remained the anchor; Korea and China gained ground; Xbox doubled down on Japanese content.
- GIANTY’s Role: Showcased case studies, connected with partners in the Business Solution Area, and highlighted our commitment to bringing Japanese games to global audiences.
Key Tokyo Game Show 2025 Recap
Japan at the Center
Japan’s major publishers once again dominated the show floor, reinforcing their role as anchor exhibitors:
- Square Enix – Final Fantasy Tactics: The Ivalice Chronicles, Dragon Quest I & II HD-2D Remake
- SEGA / ATLUS – Persona 3 Reload, Sonic Racing CrossWorlds, Virtua Fighter 5 R.E.V.O.
- Sony Interactive Entertainment – Ghost of Yōtei, Marvel Tokon: Fighting Souls
- Konami – Silent Hill f, Silent Hill 2, Metal Gear Solid Δ: Snake Eater
- Bandai Namco – Little Nightmares III, Digimon Story: Time Stranger
- Capcom – Resident Evil Requiem, Monster Hunter Wilds, Pragmata

Capcom’s demo queues stretched across halls, SEGA/ATLUS energized fans with their RPG and racing reveals, and Konami showcased the largest lineup of the show.

Korea & China Rising
Korean publishers like Nexon, Netmarble, and Shift Up drew significant attention, especially Goddess of Victory: NIKKE, which featured cosplayers, stage shows, and nonstop crowds. Chinese developers also reinforced their growing global influence with new RPGs and mobile-first titles.
Xbox’s Bold Showcase
At the Xbox Tokyo Game Show 2025 stream, Microsoft unveiled: Forza Horizon 6, Ninja Gaiden 4, and Age of Mythology: Heavenly Spear (with Japanese settings)
The showcase spotlighted partnerships with Japanese creators, including Monster Hunter Stories for Xbox and major titles heading to Game Pass. It was a clear signal of Xbox’s push to deepen ties in Asia.
Industry Trends from TGS 2025
TGS 2025 reflected several defining shifts in the industry:
- Cross-platform releases are now a baseline expectation.
- Classic IPs are reborn through remakes and reboots, fueling both nostalgia and innovation.
- Japan’s role is expanding into cloud and portable gaming leadership.
While AAA blockbusters like Monster Hunter Wilds and Forza Horizon 6 took center stage, the indie and PC showcases offered glimpses into the next wave of experimentation.
GIANTY at Tokyo Game Show 2025
At Tokyo Game Show 2025, we were inspired by the conversations we had with developers, publishers, and creators from across the globe.
A major highlight was sharing our case studies, demonstrating how GIANTY provides tailored solutions for businesses. These discussions reinforced our position as a trusted partner for both game development and AI-powered solutions, helping businesses scale faster and smarter.
As GIANTY Vietnam CEO Mr. Bang Nguyen emphasized during the event:
I want to bring more Japanese games to the world, and take on the global challenge together with our partners.
Throughout the four days, we forged new connections, explored opportunities for original IP, and discussed long-term outsourcing support. More than just an exhibition, TGS 2025 gave us the platform to strengthen relationships and reaffirm GIANTY’s commitment to bridging Japan-quality craft with global delivery.
Let’s take a closer look at GIANTY at TGS 2025








The Tokyo Game Show 2025 Recap underlines one thing: gaming is more global, interconnected, and innovative than ever. We leave TGS 2025 energized, motivated, and ready to build the future of games and AI systems together with our partners.