Our Portfolio

Case Studies

Industry:Video Game Tech:Unity, Web3

Kioomon Origins: Delivered a High-Performance MVP in 90 Days with Unity

Kioomon Origins Case Study

GIANTY delivered Kioomon Origins to Kiooverse – a scalable Unity MVP built in just 90 days, which proved the core gameplay, gathered community feedback, and set the stage for the full game. Client: Kiooverse Team Genre: Roguelike Action-Survival Platforms: WebGL (PC, Browser-based iOS/Android) Tech Stack: Unity 6000.0.40f1, C#, Unity Physics & UI System, JSON Inside […]

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Industry:Video Game Tech:Unity

GOKEN – GIANTY’s Original Title Reviving the Spirit of Classic RPG

Goken RPG

Client: Original IP Genre: RPG Platform: Steam, Nintendo Switch Engine: Unity Release Date: 2017 Overview GOKEN is GIANTY’s tribute to the golden age of Japanese action RPG – focused on fast-paced combat, charming worlds, and self-contained adventures. That’s the spirit we set out to capture with this original title, a fully in-house developed, launched in […]

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Industry:Entertainment Tech:Mobile

Mobion: Bridging B2B2C CRM with B2C Engagement

Mobion - Gianty app development case study

Mobion is a loyalty-driven CRM ecosystem that helped leading F&B and retail chains turn fragmented visits into lasting customer habits through gamified mobile engagement. Client Type: Multi-chain F&B and Retail Conglomerates and Internal Project Sector: F&B Customers / Retail Tech / Loyalty and SNS Ecosystems The Challenge In the mobile-first era, major F&B and retail […]

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