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Case Studies

Industry: Tech:

From Idea to Feel: How to Prototype a Heavy-Physics Game with Unity expertise

Skate game prototype

In building heavy-physics games prototype (physics-based games), the fun comes from how weight, motion, and force behave on screen, not from scripted events. The challenge is balance: too much realism makes controls frustrating, while too little breaks immersion. Prototyping helps developers determine the best approach for the next step in the roadmap. To bring this […]

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Industry: Tech:

3 Powerful AI Automation Use Cases That Boost Our Team’s Productivity

3 Powerful AI Automation Use Cases

In fast-paced business environments and the increase of AI Automation, the bottlenecks aren’t always in the complex work – they’re in the repetitive, routine tasks. They consume valuable hours, create opportunities for human error, and add zero strategic value. At GIANTY, we faced this challenge firsthand. While we were busy developing games, managing client projects, […]

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Industry:Video Game Tech:Unity, Web3

Kioomon Origins: Delivered a High-Performance MVP in 90 Days with Unity

Kioomon Origins Case Study

GIANTY delivered Kioomon Origins to Kiooverse – a scalable Unity MVP built in just 90 days, which proved the core gameplay, gathered community feedback, and set the stage for the full game. Client: Kiooverse Team Genre: Roguelike Action-Survival Platforms: WebGL (PC, Browser-based iOS/Android) Tech Stack: Unity 6000.0.40f1, C#, Unity Physics & UI System, JSON Inside […]

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