The second quarter of 2026 marked an exciting milestone for GIANTY as we continued expanding our presence across gaming, AI, and global technology innovation. From international events and strategic partnerships to new product launches and creative showcases, this quarter reflected our commitment to building experiences that connect technology, creativity, and people worldwide.
Expanding Global Connections at BitSummit PUNCH 2026
In May, GIANTY participated in BitSummit PUNCH 2026, the 14th edition of Japan’s largest indie game festival held at Kyoto Miyako Messe from May 22–24, 2026. This year’s theme, “High Impact,” focused on creating strong industry influence through creativity and passion beyond conventional efficiency. The event recorded a new attendance milestone with over 68,000 visitors from all 47 prefectures of Japan and 34 countries worldwide, highlighting the growing global influence of the indie game industry.
Beyond traditional game showcases, several projects also explored interactive experiences that connected digital gameplay with physical interaction and experimental devices, reflecting how indie developers continue pushing creative boundaries beyond conventional game formats.
At the event, GIANTY showcased its game development capabilities with many game projects and also co-development services while connecting with studios seeking for Steam game porting partners.



As more studios look to expand their games across PC, console, and mobile platforms, GIANTY continues strengthening its position as a trusted partner for efficient and high-quality game porting and development solutions.
BitSummit 2026 became not only an opportunity for GIANTY to present its capabilities, but also a valuable space to observe industry trends, connect with global partners, and explore the future direction of game development and interactive entertainment.
GIANTY at JP Tech Expo 2026
Throughout Q2/2026, GIANTY actively participated in multiple technology expos and innovation-focused events, where AI and digital transformation remained at the center of industry conversations. At these events, GIANTY primarily showcased its growing ecosystem of AI-powered solutions designed to support businesses, communication like Tengos,…


The expos provided valuable opportunities for GIANTY to:
- Connect with enterprises and technology partners
- Explore new AI collaboration opportunities
- Exchange insights on the future of AI adoption across industries
- Demonstrate how GIANTY combines technology and practical business solutions
As AI continues transforming global industries, GIANTY remains committed to developing accessible and scalable AI solutions that help organizations improve communication, efficiency, and innovation.
Revealing the “LUNAR PULSE” Game Trailer
April also marked the official reveal of the first trailer for LUNAR PULSE, a new single-player Roguelite card game co-developed by GIANTY and Fahrenheit 213 (213℉), the Tokyo-based studio led by Yosuke Shiokawa. Set in a dark world beneath an eternal moonlit sky, LUNAR PULSE combines fast-paced 60-second card battles with strategic gameplay and immersive storytelling. As co-developer, GIANTY contributed its expertise in game development and creative production to help bring the project to life.
The first trailer was officially revealed during Indie Live Expo in April 2026, alongside the launch of the game’s Steam page. LUNAR PULSE is currently planned for release in 2027. Read more information here.
Launching Tengos

One of the biggest milestones in April was the launch of Tengos, GIANTY’s AI-powered multilingual translation and transcription tool. Designed for global teams and multilingual collaboration, Tengos offers:
- Real-time translation
- Real-time transcription in 60+ languages
- AI-generated meeting summaries
- Accessibility across web, mobile (both Google Play and App Store), and browser extension
As global communication becomes increasingly important, Tengos represents GIANTY’s mission to solve real-world collaboration challenges through AI innovation. Explore Tengos now.
Strategic Partnership with Kids Star Vietnam
Another key milestone this quarter was GIANTY Vietnam’s strategic MOU signing with Kids Star Vietnam to accelerate the growth of “Gokko World” in Vietnam.


Having supported the localization and development of Gokko World since its launch in Vietnam in 2023, GIANTY now expands its role beyond development to become an official business partner for the platform. Through this partnership, both companies will collaborate on expanding business participation, localized content production, and growing the platform’s presence in the Vietnamese market.
As of March 2026, Gokko World has surpassed 2.6 million downloads in Vietnam, continuing to grow as one of the region’s notable educational and social experience platforms for children. Read more information here.




